
Awards
Selections
Every prize, with my role
Every prize, with my role
2026
Official Selection, Immersive Competition, NEIFF
Modern Love, the explorable world on Arrival.Space. Writer and director. North East International Film Festival, Newcastle, 16 to 22 November.
2026
Official Selection, Immersive Competition, NEIFF
Modern Love, the explorable world on Arrival.Space. Writer and director. North East International Film Festival, Newcastle, 16 to 22 November.
2026
Official Selection, Immersive Competition, NEIFF
Modern Love, the explorable world on Arrival.Space. Writer and director. North East International Film Festival, Newcastle, 16 to 22 November.
2026
Finalist, Splat of the Year, The Polys
Modern Love. Scenes scanned with Scaniverse, world built in Unity, direction. 6th Annual Immersive Awards, 22 March 2026.
2026
Finalist, Splat of the Year, The Polys
Modern Love. Scenes scanned with Scaniverse, world built in Unity, direction. 6th Annual Immersive Awards, 22 March 2026.
2026
Finalist, Splat of the Year, The Polys
Modern Love. Scenes scanned with Scaniverse, world built in Unity, direction. 6th Annual Immersive Awards, 22 March 2026.
2026
Selected, XR Coproduction Sessions, GIFF
Nowhere to Belong. Creator, writer and director. Geneva International Film Festival, 4 and 5 November.
2026
Selected, XR Coproduction Sessions, GIFF
Nowhere to Belong. Creator, writer and director. Geneva International Film Festival, 4 and 5 November.
2026
Selected, XR Coproduction Sessions, GIFF
Nowhere to Belong. Creator, writer and director. Geneva International Film Festival, 4 and 5 November.
2026
Finalist, XRCC
Alma, narrative VR on Quest 3. Direction, Gaussian capture and project lead. Story and creative direction by Isabel Jorge-Villemur.
2026
Finalist, XRCC
Alma, narrative VR on Quest 3. Direction, Gaussian capture and project lead. Story and creative direction by Isabel Jorge-Villemur.
2026
Finalist, XRCC
Alma, narrative VR on Quest 3. Direction, Gaussian capture and project lead. Story and creative direction by Isabel Jorge-Villemur.
2026
1st Social or Educational Impact, and Audience Pick, TiME Hack
The Veil, installation at the Fraunhofer HHI TiME Lab, Berlin. I built the VR twin with Stefano Max. Lead and creative direction: Vladimir Beck.
2026
1st Social or Educational Impact, and Audience Pick, TiME Hack
The Veil, installation at the Fraunhofer HHI TiME Lab, Berlin. I built the VR twin with Stefano Max. Lead and creative direction: Vladimir Beck.
2026
1st Social or Educational Impact, and Audience Pick, TiME Hack
The Veil, installation at the Fraunhofer HHI TiME Lab, Berlin. I built the VR twin with Stefano Max. Lead and creative direction: Vladimir Beck.
2025
1st place, Storytelling & Immersive Film track, XRCC
Nowhere to Belong, first demo, made in 14 days in Berlin. Direction and project lead. Development by Kinjal Kanzariya and Romy Aboudarham.
2025
1st place, Storytelling & Immersive Film track, XRCC
Nowhere to Belong, first demo, made in 14 days in Berlin. Direction and project lead. Development by Kinjal Kanzariya and Romy Aboudarham.
2025
1st place, Storytelling & Immersive Film track, XRCC
Nowhere to Belong, first demo, made in 14 days in Berlin. Direction and project lead. Development by Kinjal Kanzariya and Romy Aboudarham.
2025
2nd place, Education, XRCC Berlin
SolderSense, mixed reality with the Logitech MX Ink stylus. 3D artist and Unity integrator. Project direction: Artem Kolomatskyi.
2025
2nd place, Education, XRCC Berlin
SolderSense, mixed reality with the Logitech MX Ink stylus. 3D artist and Unity integrator. Project direction: Artem Kolomatskyi.
2025
2nd place, Education, XRCC Berlin
SolderSense, mixed reality with the Logitech MX Ink stylus. 3D artist and Unity integrator. Project direction: Artem Kolomatskyi.
2024
1st Best Trailer, XRHack London
WonderWall, drawing on real walls in mixed reality. Sole XR developer of a two-person team. Design: Sam Williams.
2024
1st Best Trailer, XRHack London
WonderWall, drawing on real walls in mixed reality. Sole XR developer of a two-person team. Design: Sam Williams.
2024
1st Best Trailer, XRHack London
WonderWall, drawing on real walls in mixed reality. Sole XR developer of a two-person team. Design: Sam Williams.
2019
1st VR Student Project, Laval Virtual
La Plume et la Lanterne, two-player VR at Arts et Métiers. Game designer and writer.
2019
1st VR Student Project, Laval Virtual
La Plume et la Lanterne, two-player VR at Arts et Métiers. Game designer and writer.
2019
1st VR Student Project, Laval Virtual
La Plume et la Lanterne, two-player VR at Arts et Métiers. Game designer and writer.